Tiny Creatures' fishing mechanic that relies on the Roblox Physics Engine.
Using this method gave a smoother result compared to using bezier curves.
Unannounced car game movement system.
Utilizing a Vector Force component and an Angular Velocity component with Roblox Physics.
Tiny Creatures' backpack and journal system is built using scaling a physical model instead of only UI.
Showcases the immersive builds capable in Roblox games.
I'm a self-taught game developer for 6+ years with almost 2 years of professional experience crafting immersive games in Roblox Studio.
Specializing in Luau programming, I bring ideas to life through clean code and innovative gameplay. Since founding Sparket GameDev, I have lead projects from concept to release, scripting dynamic systems and optimizing player experiences on a small team.
Co-founder of Sparket GameDev, a professional Roblox developer network and game studio.
100+ members, 3 partnership, and 3 published Roblox titles.
Lead Programmer.
Roblox co-op game. Fish, catch bugs, brew potions, and uncover magic in the small island of Tiny Cove.
Uncover mysteries through quests and more!
Lead Programmer.
Community Event game for the Roblox Developer Network, youth outreach program.
Offers free boards to devs promoting their Roblox game, crowdfunding and workshops.
Lead Programmer.
Just Keep Running, a Physics Platformer to have fun with your friends!
Use push ragdoll physics, collect Sparkets to unlock perks and make it up leaderboards to earn your crown!
Junior Unity Programmer.
Handbound: Tales of Growth. Enjoy a short story about a Father and Daughter. while exploring the wonderful garden and crafting bouquets.
Technical QA.
Recruited as the Technical QA lead to the Indie Game Academy (IGA) for the Oct 2024 Ludum Dare Mega Jam (team of 40).
Strange New Tides, play as a Cthulhu trying to find his place in a strange, sandy world.